Moonlight Peaks: Your First Night and First Week

A step-by-step start guide — what to do on night one, how to unlock magic, the first quest chain, and early traps to avoid in your opening week as a farming vampire.

Your first in-game week sets habits for the entire save. Moonlight Peaks front-loads farm cleanup, a wine delivery quest, and first contact with the witches who teach farm magic. This walkthrough orders those beats night by night so you do not waste stamina on the wrong priorities.

Night one: homestead basics

  1. Exit your coffin and survey the homestead — note weeds, rocks, and dead wood blocking tillable tiles.
  2. Clear enough space for a small crop patch using axe, scythe, and pickaxe from the tool wheel.
  3. Meet Orlock if prompted; accept blood grape seeds for the introductory wine chain.
  4. Plant seeds, water everything, and return to coffin before 6:00 AM — see beginner tips for pacing.

Nights two and three: tools and town gate

Continue clearing debris while blood grapes grow (~five nights in demo builds). Repair your wand when the quest line allows — broken magic blocks telekinetic watering. Talk to Pumpkin Head and Mayor Logan when town paths open. Test controls on your preferred input device now, not after ten hours of progress.

Night four and five: harvest and keg

Harvest blood grapes when ready. Build or unlock a keg, ferment wine, and prepare delivery to Orlock. Full steps with video on the demo wine quest guide. If you sold grapes by mistake, replant from spare seeds or restart the save.

Nights six and seven: magic and social foundation

Visit Luna and learn your first farm-helper spell — usually telekinetic watering or similar QoL magic on the spells page. Greet Saga and at least two other residents nightly. Start a foraging loop per the foraging guide. Do not expand the farm until you can water every tile with magic or time to spare.

Common first-week traps

  • Over-planting before watering magic — leads to wilt stress and missed coffin deadlines.
  • Selling all forage goods — you need ingredients for potions and gifts later.
  • Ignoring Chester — drop goods in the shipping creature nightly for income; see money guide.
  • Skipping dialogue — affinity gates shops and blueprints on the romance guide.

After week one

Shift focus to processing buildings (keg, mill, processor) for real income, Nokturna sessions for friendship, and blueprint rewards from relationships. The 30 pro tips guide covers mid-game economy tricks retail players discovered in the first launch week.

Frequently Asked Questions

What is the first quest in Moonlight Peaks?

The demo and early retail loop center on Orlock's blood grape wine request — till, plant, harvest, keg, deliver.

When do I unlock witchcraft?

Early town access after clearing farm debris and meeting Luna introduces basic spells. Repair your wand before relying on magic.

Can I skip the demo wine quest in retail?

Retail includes broader quests, but the grape-wine loop still teaches core tools. Follow it if controls feel unfamiliar.